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UI/UX Design

Designthatearnsitsplaceinthebuild.

Interfaces designed for clarity, not for awards

Overview

We design products with engineers in mind β€” every screen ships with a token-driven design system, responsive specs, and motion guidance.

Our process is research-first. We talk to your users, map their jobs-to-be-done, then design the smallest UI that gets them there.

Tech Stack & Languages

What we build with.

Design Tools

FigmaFigJamFramerRive (motion)ProtoPie

Research

MazeLookbackDovetailHotjarMixpanel

Design Systems

Tokens StudioStorybookStyle DictionaryVariants & Auto Layout

Handoff

Figma Dev ModeZeplinTailwind-mapped tokensIconify
What’s Included

Everything in the box.

User research and competitive analysis
Information architecture and user flows
Wireframes and high-fidelity Figma designs
Interactive prototypes for usability testing
Design system with components and tokens
Responsive specs (mobile, tablet, desktop)
Motion and microinteraction guidelines
Accessibility review (WCAG AA)
How We Work

From kickoff to launch.

01

Research

User interviews, competitive teardown, and a jobs-to-be-done map. We write down what we're optimizing for before designing it.

02

Architecture

Sitemap, navigation model, and core user flows. Reviewed and signed off before high-fidelity work begins.

03

Design

Two rounds of high-fidelity Figma designs with real content, not lorem ipsum. Iterations come from prototype testing.

04

Prototype & Test

Click-through prototypes tested with 5–8 real users. Findings drive a final design pass.

05

Design System

Tokenized components, documentation, and a Figma library handed to engineering β€” ready to map 1:1 to code.

What you get

  • β–ΈFigma file with finalized designs
  • β–ΈInteractive prototypes
  • β–ΈDesign system / component library
  • β–ΈDesign tokens (JSON, exportable to code)
  • β–ΈResearch findings and usability report

Ideal for

  • β–ΈPre-launch products needing their first real design
  • β–ΈExisting products with rising support tickets and falling conversion
  • β–ΈEngineering teams without a dedicated designer
FAQ

Common questions.

Often, yes β€” design and engineering on one team avoids handoff friction. But we're happy to design for your existing engineering team too.

Ready to start? Let’s talk.

Tell us what you’re building. We respond within one business day.